Hey kids! I'm an interactive developer living in Portland, Oregon, and I make synesthetic sounds, too. This is my blog. Send me email.
|
|
Platform game with cosmic physics.
Flash (ActionScript 3), music, sound, level design.
|
|
|
Web site developed for Second Story Interactive.
ASP, PerlScript, Flash, MSSQL, CSS.
|
|
|
Triptych Music Explorer
Three trippy, fluid kiosks, developed for Second Story Interactive.
Flash, Proce55ing, PHP.
|
|
|
The web's first comic chat room. Perl, CSS. |
|
|
Interactive tables that use light wands as input devices. Developed for Second Story Interactive.
Flash.
|
|
|
Digital Mini-Golf
Arcade game developed with Second Story Interactive. Commissioned by the Holocene Second Annual Mini-Golf Art Invitational.
Flash (ActionScript 3).
|
|
Web site for a bi-weekly newspaper.
Ruby on Rails, MySQL, CSS.
|
|
|
Music & Soundtracks Afterpulse. Drowning River Phoenix. And some other releases. |
|
|
Groove sequencer & sampler. C++, PHP. |
|
|
RoboZach I automated my own job! While working as a "Data Integrity Specialist", I developed RoboZach, which parsed incoming email requests, and automatically filled out company web forms. Perl, Outlook API. |